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TEXTURE TERRAIN
This command will texture the specified terrain object using a preloaded image.
TEXTURE TERRAIN Terrain Number, Image Number
Terrain Number
Integer
The terrain number
Image Number
Integer
This will texture the specified terrain object using a preloaded image number
This command does not return a value.
The image is used to texture the terrain, and is tiled repeatedly over the terrain to create a seamless layer of detail to the terrain floor.
make terrain 1,"land.bmp"
position terrain 1, 0, 0, 1025
load image "grass.bmp",1
texture terrain 1,1
set cursor 0,0
print "TERRAIN DATA"
print " exist:";terrain exist(TerrainNumber)
if terrain exist(1)=1
print " x:";terrain position x(1)
print " y:";terrain position y(1)
print " z:";terrain position z(1)
print " height:";get terrain height(1, 1.0,1.0)
print " totalheight:";get total terrain height(1)
endif
do
loop
delete terrain 1
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