TEXTURE TERRAIN

This command will texture the specified terrain object using a preloaded image.

  Syntax
TEXTURE TERRAIN Terrain Number, Image Number
  Parameters
Terrain Number
Integer
The terrain number
Image Number
Integer
This will texture the specified terrain object using a preloaded image number

  Returns

This command does not return a value.

  Description

The image is used to texture the terrain, and is tiled repeatedly over the terrain to create a seamless layer of detail to the terrain floor.

  Example Code
make terrain 1,"land.bmp"
position terrain 1, 0, 0, 1025
load image "grass.bmp",1
texture terrain 1,1
set cursor 0,0
print "TERRAIN DATA"
print " exist:";terrain exist(TerrainNumber)
if terrain exist(1)=1
print " x:";terrain position x(1)
print " y:";terrain position y(1)
print " z:";terrain position z(1)
print " height:";get terrain height(1, 1.0,1.0)
print " totalheight:";get total terrain height(1)
endif
do
loop
delete terrain 1
  See also

WORLD Commands Menu
Index